Instance directory: mastodon.gamedev.place
Indie game developer (like that movie). Maker of Quest of Dungeons, Vizati and other weird games. 📍 Interwebs in Portugal
Mostly lies. Spent a number of years making npc’s hide next to explosive barrels at Avalanche Studios. Currently at Elemental Games.
I am an Indie Game Developer who is trying to learn as much as I can about Game Dev like Art, Programming, and Music.
I also am not a huge fan of a lot of Modern Corporations or AI. I will proudly display Clippy in my Profile.
Usage of GenAIs in most cases means you will run into "Use it or lose it". If you don't use parts of your brain you will RELY on GenAIs to do it. Learn how to learn instead of renting out parts of your brain to things like ChatGPT.
I prioritize Art over Profits.
Independent. Previously: TF@Roblox
meshoptimizer, pugixml, volk, calm, niagara, qgrep, Luau
Hello! I am a game dev, already worked from small to big teams, leading and getting lead to deal with !FUN! and fun things.
Also, I learned that being apolitical is a kind of politics.
Currently doing his best to make his own game engine here:
https://github.com/leandro-benedet-garcia/clockwork-reverie
Gamedev, making Avoyd Voxel Editor & Game with and open source tech with @juulcat.
https://www.enkisoftware.com/about#dougbinks
Runtime Compiled C++, enkiTS, GLFW, ex-physicist, ex-AAA. He/Him.
A tiny game studio developing family-friendly games 100% organically coded by life forms.
✨ Purveyors of digital amusements ✨
Celeste, TowerFall and now working on Earthblade!
lifelong maker of games // Celeste, TowerFall, Jumper, Untitled Story, Give Up Robot, etc
RealityCapture/Photogrammetry expert, C++/GLSL, TD @ CyberAgent Inc., Tokyo. All opinions are my own. Eng・日本語・Rus. ArtStation: http://ssh4.artstation.com
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
Making games, hacking tools, porting stuff. ex-GitHub, ex-Unity, ex-Xamarin, indie dev, unity ninja, open source hacker. she/her.
Toronto-based game dev, pixel artist, illustrator, art director, streamer. www.thecrimsondiamond.com
Indie game developer and asset store publisher https://fronkongames.github.io/
Physics and generalist programmer. Father.
Consulting via ZeroSlipConsult.com for Remedy Entertainment on Alan Wake 2, Control Resonant and Max Payne Remake.
Ex. Unity, Q-Games, IO-Interactive, Square-Enix, Reto-Moto and European Spallation Source
Making games under the name Frozen Fractal.
Currently working on Around The World (working title), a roguelite game about navigation, exploration and discovery in the Age of Sail. The header picture shows a preview.
100% GenAI and LLM free.
Making games + not a dick = insta-follow.
I almost exclusively toot in English but may reply in Dutch and broken German as well.
He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy traffic simulator: https://store.steampowered.com/app/2403100/Costa_Verde_Transport_Department/
Solo indie dev from Barcelona, specializing in graphic adventures and puzzle games.
Creator of 🏨No Vacancy Tonight🔪: adventure, mystery & horror in an abandoned motel. Out now!
Posts in English and Catalan.