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Instance directory: mastodon.gamedev.place

Artist of code or something like that

Jaded former tech/games industry architect and trench worker. Future Audio Engineer in training. Far too opinionated. Forever patron of the arts, the true soul of humanity.

I have no idea what I'll be posting here, but I'll try to at least keep it to interesting stuff.

Abominable-Intelligence's #1 Enemy.
There is no moral application of it, don't even bother trying to preach it to me.

Trans rights. Capitafatalist. Ace. Non-binary. Any pronouns.

Born at 326 ppm.

Been using Linux for 23 years! Never looked back.

Working on a game slowly, getting lost in making tools to make the game instead.

Software developer, FOSS enthusiast, and accidental gamedev.

See https://cataclysmdda.org for my game, or not, I'm not your supervisor.

I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.

.NET programmer/visual artist/on-and-off indie cRPG dev. She/her ๐ŸŒˆ๐Ÿ‡ช๐Ÿ‡บ

๐Ÿ•น๏ธ Visit http://IndieDev.site. Release your #indiegame on Steam. Beat the odds. Start now!
๐Ÿคธ He/him.
๐Ÿง Views = mine.
๐Ÿ› ๏ธ Experience: Stray Fawn Publishing, Giant Fox Studios, Ancient Forge, RenGen Marketing, Frogsong Studios, Star Drifters, GOG.com, #indiedev & more

An interactive fiction guy. He/him.

Philosopher (Leiden University) and interactive fiction writer; author of Turandot, The Baron and Kerkerkruip; Philosophy Videos @ http://bit.ly/2SFEtC2

#philosophy #InteractiveFiction #metaphysics #Kant #literature #EmilyDickinson #ttrpgs

Unreal Engine 5 Contract Programmer, this is my gamedev account but I'm also doing random Psychology stuff

French Gameing Engineing Programmering. He/Him. The rotating chicken/duck of your dreams.

Might actually be four ducks in a trenchcoat, who knows?

Tends to goof around in Pico-8, Picotron, Blender, Godot, his own engine or more. Curious about too many thing to count. Mostly prefers low poly and big pixels, preferably with nearest neighbor interpolation.

Current avatar by @NullDott@mastodon.gamedev.place

tally ho! ๐Ÿ‘‹ nonbinary ๐Ÿณ๏ธโ€๐ŸŒˆ ๆ—ฅ็ณป๏ผ”ไธ– in japan ๐Ÿ—พ slow reader ๐Ÿ“š amateur photographer ๐Ÿ“ธ even more amateur translator ๐Ÿ‡ฏ๐Ÿ‡ต webmaster of handmade sites ๐Ÿ–ฅ๏ธ the english-speaking half of @nicegeargames ๐ŸŽฎ runs @indietsushin ๐Ÿ“ฐ

- Software Architect since 1993 (Current stack: Elixir and Phoenix, working in Agrotech)
- PostgreSQL Analyst for 20+ yrs
- I create a lot of Gamedev, Open-Source and Digital Art Experiments
- Indie Game Dev making Brazilian Street Food Simulator https://bit.ly/BRSSteam
- Godot course: https://bit.ly/GodotUI
- From ๐Ÿ‡ง๐Ÿ‡ท working remotely for ๐Ÿ‡ฉ๐Ÿ‡ฐ
- Lived in ๐Ÿ‡ง๐Ÿ‡ท๐Ÿ‡ฉ๐Ÿ‡ฐ๐Ÿ‡ต๐Ÿ‡น๐Ÿ‡ฏ๐Ÿ‡ต

We are game workers from Germany, organizing under the banner of Germany's services union, ver.di

This profile is still under construction.

๐Ÿณ๏ธโ€๐ŸŒˆ ๐ŸŸฅ โœŠ
Got a background in Cultural Studies and as a gardener. Interested in Sword & Sorcery, Space Opera, Cyberpunk, Neo-Noir, RPGs, Metal, and Synthwave.
I started working on my own videogame in 2024, even though I have basically no prior experience with videogame development.

๐Ÿ•นLowpoly #gamedev/ #indiedev + ๐ŸŽจ digital artist ๐Ÿ“ง E-mail: molegato@hotmail.com ๐Ÿ˜ถ He/Him

Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982